
Ever driven past a place called Knob Lane and thought, “Where the feck is that?”
Well, that’s exactly how this game was born. It started last year a week before Christmas, I had the sat nav on as I was doing some Christmas shopping and it told me to turn left on Knob Lane. Well that just cracked me up, the child in me thought it was hilarious, and that's how I got the idea for the game. A few hours later, I was mocking up the idea as a card game.
Since then, Where the Feck is That? Has grown from a silly idea into a full on cheeky trivia card game, based on the world’s most outrageous, unbelievable (but real) place names — plus a few totally made-up (Fake as Feck) ones thrown in to mess with your head. It’s part pub quiz, part geography test, and part chaotic card-fuelled mayhem.
Since I created the game bringing it to life in December 2024 as a scribbled Canva idea inspired by a dodgy road sign. Fast forward a few months, and it's become a fully play-tested party game with custom cards, Feckling currency, Superpowers, and a growing community of feckers ready to play.
This project has been a total DIY rollercoaster — built between a full-time job, trips to Argos, and late-night laminate sessions. From testing with family and mates to showcasing at the UK Games Expo, every bit of it has been fuelled by laughs, swear words, and a bit of “WTF just happened?”
If you love weird trivia, offensive-sounding geography, or just making your mates squirm — you’ll love this game.
Welcome aboard, let's see where the Feck this goes and join me on my journey to get people playing 'Where The Feck Is That?
-
Kerry the Creator of WTFIT?
Hi, I'm Kerry – a marketer by day, game creator by accident!
This game started as a random idea while driving home from Christmas shopping in 2024, after passing a street called Knob Lane (yes, really). I couldn’t stop laughing – and within a week, I’d mocked up the first version of Where the Feck Is That? on Canva.
What started as a cheeky laugh has turned into a proper card game – laminated prototypes, Argos printers, late nights, and a load of Fecklings later. I’ve done everything from writing questions to testing the game with friends and bribing designers on Fiverr to bring it to life. It’s been a wild ride, squeezed in between work and real life, but I’m so proud of what it’s become.
This is just the beginning – and I’d love you to come along for the ride.